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new fix to colour corruption under Vista and Windows 7.

1 replies · 920 views · Started 04 August 2010

Developers, have a look at the REG files in this forum thread http://forum.team17.com//thread/41652/

Using the same parameters, optimize the files for Zelda Classic and you should no longer get corrupted colours 😊

I am not familiar with the parameters so I can't help any further then that. It fixes the display palette getting corrupt in Worms: Armageddon which is another old Direct Draw game so it should work for ZC.

I worked out what the Syntax is 😊 if anyone needs help implementing it for any Direct Draw game that suffers problems with colours then let me know.