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This seems a bit confusing...

0 replies · 883 views · Started 20 June 2010

Can anyone tell me what this note from the change log is supposed to mean?

Seemingly fixed a bug where null enemies were being instantiated and not being put in the guy list... presumably causing a memory leak.

I mean really. Any (None)-type enemies in the enemy editor don't seem to appear in the guy list, and placing them on the screen as enemies doesn't make any difference whatsoever.