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Zelda-w crashing using link tile modifiers with a ring

5 replies · 1,675 views · Started 30 April 2010

With "Expanded Link Tiles Modifiers" enabled.

I made a ring (cloth like) to dress link using tile modifiers when he catches the item, like when he catches a shield. After he catches the ring if i touch an enemy the Zelda-w crashes.

ok. it only crashes if the damage divisor of the ring is 0

What build are you seeing this in? Because I believe _L_ fixed a divide by zero crash similar to this one.

I just tested this out in build 1296, and it happens that if Link has a ring item with a divisor of 0 and it uses Link Tile Modification, it doesn't seem to be crashing at all.