With "Expanded Link Tiles Modifiers" enabled.
I made a ring (cloth like) to dress link using tile modifiers when he catches the item, like when he catches a shield. After he catches the ring if i touch an enemy the Zelda-w crashes.
ok. it only crashes if the damage divisor of the ring is 0
What build are you seeing this in? Because I believe _L_ fixed a divide by zero crash similar to this one.
Sorry to bump this, but can anybody else confirm this?
No confirmation = no bug.
I just tested this out in build 1296, and it happens that if Link has a ring item with a divisor of 0 and it uses Link Tile Modification, it doesn't seem to be crashing at all.