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1200: Digdogger babies gets stuck on walls?

6 replies · 1,622 views · Started 20 March 2010

I've been seeing this bug with the following enemy classes: Keese, Keese Tribble, Manhandla, Digdogger, Moldorm... There may be other types of enemies that get stuck in those 'No Enemies' Combo types, including the 'No Flying Enemies' type. I've even seen the moving fairy item get stuck on such combos, even though it does not even count as an enemy!
And I think _L_ proposed a fix for this bug...

* Fixed a momentary bug where flying enemies could fly downward onto 'No Enemies' combos.