In the default template, both the NES Dodongo and the BS Dodongo have their death sound set to sound effect 10 (Enemy Dies) instead of sound effect 15 (Boss is Hit).
Similarly, the Digdogger Kids all have their death sound set to sound effect 15 (boss is hit) instead of sound effect 10 (enemy dies)
[Default Template]Death Sounds for Dodongos and Digdogger Kids are wrong
Alright. Fixed it.
And it seems to be corrected in 1164!:thumbsup: