Heya. I'm gonna try to get off my lazy butt and actually MAKE that quest I've been wanting to do for a long time. But there are a lot of questions I want to ask, since my quest kinda depends on them. Wall of text, in 3...2...1...
1: How stable is the current Beta? Quest-able? I'm perfectly open to the idea of making my quest in 2.10, but there are a few cool things in the new betas I'd like to use (strings when getting a new item, subscreen editor, colored text, NPCs, easier layering, etc). Is it a good idea to use the newest beta, or should I just stick with 2.10 just for the sake of stability and accessibility for eventual players?
2: I have this one time only cutscene I want to do, and none of the "tricks" I'm planning for the others (triforce wraps, etc) will work here. - I want the player to go into a house and meet an old man, he goes blah-blah-take-key-from-my-chest-blah, and then after moving away (using direct warp to make the text vanish), the story-text will never appear there again. I'm assuming I'll need to somehow change the warp to get into the house, but how do I do that?
3. I want to make the Player's progress linear. - Can I use bait as a kind of boat ticket, and give the player one after each dungeon so they can access the next area? Can I use this trick more than once? Can't lose bait by accident? Does the Goriya event go away forever after using bait on it?
3. Does timed warp start counting right away, or does it wait for the message boxes to finish?
4. If I have the player on a conveyor to make them exit a cutscene through a side warp, will they actually go through the side warp automatically, or will they HAVE to press a directional key?
5. How do you make Keys that only open specific doors? I might want to make a minor puzzle or two that uses this (like a certain rare shop that only opens after you find a particular key)
6. How do you change the Link sprites? I tried going into graphics-> link sprites, and selected different ones, but it won't use the ones I want. Instead, it stays the same, or it shows the heart meter parts cycling. (trying to use hatless link instead of normal link). Do I HAVE to copy paste all the tiles to replace the old ones? Because dangit, the hatless sprites are 30 pages down on the tile list!
7. How do I make it so custom bosses only happen once? Normal bosses go away forever, but custom bosses I don't go away, I think. How do I do it?
8. :tongue: Oh yeah....and how do I go to the save screen in ZC again? I totally forgot. It's been a long time....
9. Also...Is there a shortcut to selecting combos? I mean...DoR has tons and TONS of combos to sift through...I'm pretty sure there was a way to jump to a combo by selecting it on your map, but...I can't seem to get it to work. Having to wade through 500+ combos by using control+Pagedown really gets on your nerves fast.
Please, and thanks a bunch.