I am sorry for asking this question, But I wish to know how to make a 2X2 (Or Giant) Enemy with the enemy editor. I already have the sprites that I want to use and some experience with the enemy editor itself, if you need to know, I am currently using the Build 1111 beta of Zelda classic.
an interesting question concerning the enemy editor.
No anwser?
Aaahhh, Patrick, To be honest, it's not as simple as it should be. If you want a large enemy, you'll have to choose a boss enemy type, like Aquamentus or something. Sorry, that's just the way it is for now. A giant octorock would be pretty funny, but... yeah. The size fields don't seem to work.
Old topic, but I have a related question/ answer. Would pressing "X" while selecting the enemy tiles in the editor extend them? I ask since apparently this is how you get "big Link" tiles.