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[B 984] Secret SFX on entry

4 replies · 1,012 views · Started 30 April 2009

I imported a SFX, I changed a screen's secret SFX to it and the checked: "Play Secret SFX on Entry". It didn't work, no SFX played. I tried it without changing the SFX and just checking that rule too, but didn't work either. So I conclude that the screen flag/rule doesn't work. Or am I doing something wrong? I do not think so.

You can't see that quest file, neither will I reproduce it. Just open a new quest file yourself, make a 2 crappy screens and make one of them produce a secret SFX on entry, like I did. Why would I need to give the file which costs us both like twice the effort? Secret SFX on entry should work as long as you check that rule and the SFX is other than 0 and other than an empty SFX right? That's what I've done. Maybe changing the SFX number first and then changing it back corrupts the feature or such, I dunno. You do.

Because:

1. If he can't reproduce it, then perhaps there's some little thing you do that you don't even realize has any effect.

2. Time spent making test cases could be better spent fixing bugs.

3. He's not paid to do this.

4. If he did know what was causing this, there wouldn't be an issue, right?

Also, if it is twice the work for BOTH of you to create a example quest demonstrating the issue then the bug reporter should make it as the coder has to er, code the fix which may end up being very complex and complicated to fix.