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Leever Movement

1 replies · 24,157 views · Started 24 April 2009

Leevers 1s and 3s can't walk on a combo that is directly below a unwalkable combo they can walk parallel allong side unwalkable combos horizontally just find though.

Sorry, they walk half way and submerge.

Not sure if I understand this one, but for Leever (1) to be unable to emerge when Link is halfway on unwalkable combos is consistent with NES behavior.