What do Leever 3's do, I realized that they seem to behave rather strangely today. Are they suppose to actually do something?
Is it possible to make pols voice and vires jump higher by manipulating one of the many NPC variables used by enemies?
Does homing factor effect all enemies some way, or no?
1) They do more damage and are considerably faster.
2) No. Their jumping code is actually terribly complicated.
3) Only the walking enemies.
1) how do u make an enemy only vulnerable to a certain item?
Unfortunately, the vulnerability flags aren't implemented yet, except for the one that says 'Vulnerable only to super bombs' and the invincibility flag.
Question L, would it be possible to manipulate jumping enemies Z movement with int Jump?