Read-only archive of the Armageddon Games Forums Archive (2000–2026) · About this archive

[987-] Enemies Using ESP Always Show ESP0 in Preview

3 replies · 1,607 views · Started 08 April 2009

This thread included a poll: Is a fix for this needed before 2.5 is released?

This one's easy. Enemies using an Extra Sprite Palette CSet other than 0 always show up using ESP CSet 0 in the previews and tile selections. Its been this way as long as I can remember. Can't it just be switched out in place of CSet 9 or something temporarily?

Yeah still there, and I have no idea how to fix it. :\

edit: Quick, everyone vote "No, don't fix it!"

Actually, may I point out that enemies that use Extra Sprite Palettes are displayed in CSet 14 (System GUI) in preview?
Either way, for now, to Limbo this goes!