The default for the e# enemies has two things that appear to be minor annoyances one it's set to guy, which doesn't do anything. And two it has boomerang effects it checked. I believe it should be unchecked and the type set to none. Is this a bug, or is it intentional?
Not really a bug but something I've noticed.
This thread included a poll: Is a fix for this needed before 2.5 is released?
They are all zeroed values since.