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Graphic tile glitch.

4 replies · 1,084 views · Started 25 March 2009

Not sure if it's the fact I'm using a laptop or what. But the demo tile for items and enemies that is shown in the item editor and the enemy selection menu for the screen are distorted. Running ZQuest in 3X windowed mode by the way.

Also, the icon palettes match the ring color palettes but one of the colors is incorrect. It's the darker peach color that is. It doesn't effect link in game though.

The last graphic glitch I noticed playing lost isle. When you stun like likes moving in a certain direction the move slowly upwards. Also when you use the boomerang when caught by a like like it stuns it and keeps flying till it needs to return.

1) Please keep each bug to its own separate thread. It's all easier to deal with that way. Thanks.

2) Can you provide screenshots of these? Screenshots are always better than words alone.

It's not a bug. Link just finds it odd that you are using small mode scaled up by 3 instead of using large mode. Hence his facial expression. 😊

(We'll look into this.)

Oh, and we can drop the color miss match with the game icon. It's correct. But I suggest we have a quest rule that fixes the glitch for that quest.

Oh, and we can drop the color miss match with the game icon. It's correct. But may I suggest we have a quest rule that fixes this NES glitch for that specific quest.

Also, what about looking into the like like issue?

Anyways, thanks prime. 😉