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[982] Maze path steps "off the map" aren't allowed

3 replies · 1,552 views · Started 21 March 2009

While I ran into this in build 982, it's probably been around since the very beginning -- and I'm not sure whether you'd actually consider it a bug or not. It's certainly a limitation, though.

In short, if you put a maze path at the edge of a map, you still can't head in a direction that would theoretically lead off the map. Now, obviously the last step of a maze path can't be allowed to lead off the map, nor can an exit -- I leave it to you to decide how to implement those failsafes -- but it seems a little strange to not allow, say, a maze path at 0F that has a solution of up-right-down-down with a left exit.

Like, for instance, this test quest: http://www.arinoru.net/~pteryx/lost-corner-case.qst

Again, I have no idea whether you'd consider this a bug at all, but... -- Pteryx

Well, I tried to run the above test quest plus my own in build 1002, and it appears that while moving east and west "off the map" works fine, moving north "off the map" causes a crash! 😞 (I haven't tested to see whether south has the same problem.) -- Pteryx