I've never been able to catch Link while he is doing this... I think it's because scripts are FROZEN while link is scrolling. Augh!
When is LA_SCROLLING triggered and accessible via script?
Yes, it would be nice if it happened for at least one frame, so we know when the screens have been changed.
LA_SCROLLING
scripts are FROZEN while link is scrolling
lmao, that's some funny shit. And who says developers don't have a sense of humor? :P
pkmnfrk wrote:Yes, it would be nice if it happened for at least one frame, so we know when the screens have been changed.
You can tell when the screens have changed when the value of GetCurScreen() changes.
... Er, right. Yes, moving on...
_L_ wrote:You can tell when the screens have changed when the value of GetCurScreen() changes.
How about when there's a side warp leading to the same screen, or a maze path? whaddyugonnadothen? :P :tongue:
What's the point of having a value that CAN'T be accessed? Maybe somebody could rig it up so scripts are active on the first and last frame of the scroll animation..?