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[946] Freeform Combo tile select crash

7 replies · 1,304 views · Started 04 February 2009

For some reason, when I hover over a combo in the combo selection dialog for a period that seems to vary from 0 to 1 second, ZQuest crashes. It seems to happen consistently in my current quest, but only intermittently in a new quest or other quests; if there's a pattern to when it is and isn't doing it in the latter case, I'm not seeing it.

Since it seems to be happening consistently in my own quest for whatever reason, I've posted it as a test quest: http://www.arinoru.net/~pteryx/a-simple-test.qst -- Pteryx

Yeah, that's what its looking like to me too. Crashed about a half a second after I hoevered over a combo on the freeform selection dialog.

It seems that just about all the combo selection dialogs have started to like to randomly kill over, not always from hovering either. I can just be moving the cursor around and it'll kill over, and I had the combo editor's selection screen die once as soon as I opened it from the menu in a new quest. Got as far as drawing the window border and background, and crashed. Also had it happen a few times in my tileset I'm working on while I was setting up test combos in the editor.

EDIT: If it helps any, here's what the debugger gives me when it blows up (exception always happens at that same address, and its always reading from a different location that increases each time it crashes apparently):

Unhandled exception at 0x040f4258 in zquest-w.exe: 0xC0000005: Access violation reading location 0x0b979000.
What info I can get from the call stack without the debug symbols is this:
> 040f4258()
alleg42.dll!67a35d49()

If I just hit debug, then stop it from Visual Studio, at least it lets me keep going without losing any work until I have to repeat it again due to another crash.

It wasn't happening in 956 that I noticed, but it seems to be happening again in 967.. -- Pteryx