[Originally reported by Lord Ike via PureZC]
A very, inconvinient Bug.....In the later builds ( from 877 and up or so ) You can name sfx above the pre set sfx in ZQ. But after you close it, the sfx resets to its original name. Example, I renamed sfx 62 to Sword 1, and when i closed it and checked its name again, it returns to s62.
I believe this is what happened when I went to grab tiles from a .qst file made in a newer version of ZQuest. The latest beta for example...
I reported this a while back:
http://www.armageddongames.net/forums//thread/104127/
Dark Nation said it was fixed, but he apparently forgot to apply this fix to the most recent build... The sound effect names aren't the only thing getting messed up.