Is there a way to make enemies that don't get knocked back when you hit them?
Also, is there a list/text document that shows all the misc. attributes for all the enemy types? I know I had one ages ago, but I've no idear where I got it from.
Is there a way to make enemies that don't get knocked back when you hit them?
Also, is there a list/text document that shows all the misc. attributes for all the enemy types? I know I had one ages ago, but I've no idear where I got it from.
Make that three questions! :P
3) Why isn't there an "8-frame - no direction" setting, or custom setting for animation?
mighty_darknut wrote:Is there a way to make enemies that don't get knocked back when you hit them?Also, is there a list/text document that shows all the misc. attributes for all the enemy types? I know I had one ages ago, but I've no idear where I got it from.
Oh yeah. You have to script them...and it's now in the wiki, or there's a thread in the beta forum,*brb* ...http://www.armageddongames.net/forums//thread/96008/
Yeah, that documents on the wiki somewhere.
Last I checked each individual enemy page had its own Misc. Attributes listed.
You mean in the Enemy Editor?
They're not I'm afraid.
Oh, no, sorry, in the wiki.
Ohhh, I getcha.
how can i edit enemies???
shucke wrote:how can i edit enemies???
Quest -> Enemies in any Shardstorm build.