Operating System: Vista
Quest: http://mysite.verizon.net/journey_of_link/bugtest.qst
Build: 887
Go south one board 😮dd:
Simple enough to explain. When a Dodongo spawns in an enclosed, single combo region, it will either:
A) appear headless (you can still kill them), or
B) have a floating gleeok's head as a rear end (left shift in the tile set)
I think this bug comes from the code change that Dodongos can't stick their heads over objects anymore like they could in v1.90.
I know smart game design would solve the problem, but it still looks ugly.