So.. I was going through a tile set of mine, and optimizing it for the way I build screens. I was wondering how other people put their screens together.
First, with an overworld screen, I do the mountains/ cliffs first. This lays down the general structure of the screen. Next up, comes water (if applicable). After water comes filling the screen with the main tile for the ground. After words, paths and roads are "roughed in" with one tile, and smoothed later (Sometimes, right away, other times, at the end, it really depends on my mood). After this, I lay down they worst part of ZC.. Trees and other layers if needed. After this, I go back and "polish" the screen. I add little things here and there, and smooth out paths, and tweak it until it looks good to me. If it is a special screen involving secrets, and flags, it is handled case by case after everything else.
Dungeons are pretty much the same, except Walls replace mountains.
So, how do you guys do it?