Dear God, just downloaded it, and as I expected, it is friggin' hard. Good grief. But good, though - hard in that way that makes you keep coming back for more because it'll be so worth it when you finally clobber those creeps.
Mega Man 9 - anyone played it yet?
I am going to download it and try is very soon. Can't wait! Should be a nice challenge.
Are there energy tanks? I can handle hard as nailz gameplay but not if I don't have a way of refilling energy midway through a level/boss fight. ala Megaman and Bass. God that game sucked so hard because you had to 1 life it most of the time without energy refills.
On one of the video reviews I think I saw them available in the store you can access from the stage select screen. So you should at least be able to buy them using the bolts you can collect. I don't know if they will also be hidden on stages or not. I will know soon. 😊
How does it play with the Wiimote? Does it feel natural enough?
Feels just like any NES game on the Wiimote, honestly. At least in my opinion, one of the things I like about the Wiimote is how it doubles as a nice NES controller substitute. Granted, nothing beats the feel of a real NES controller, but still, it's pretty good, plus being wireless is sweet.
And yeah, you can buy energy packs in the store between levels (which unfortunately don't help me, as I'm too often killed by insta-death traps).
I just downloaded it, and damn, it's fun. Though, are the levels shorter than the "original" Mega Man games, or am I just used to Mega Man X levels?
They're definitely longer than Mega Man 2... A lot harder, too, in my opinion.
Definitely harder, but it's nice to have a solid challenge here. I did beat one boss though. Now to figure out who to go after next...
erm2003 wrote:Definitely harder, but it's nice to have a solid challenge here. I did beat one boss though. Now to figure out who to go after next...
Yes, that's the fun of Megaman games.
I was worried about how it would play with the wiimote, but now I'm remembering that I played through paper mario that way, and it was fine. So I guess I'll be picking this up for Wii this evening.
Yeah, the Wiimote is very comfortable because you don't have to worry about that trigger button underneath. It works with the Classic Controller too I believe, though I haven't tried that out yet.
Classic controller works great.
WARNING WARNING WARNING
DO NOT ENTER WILY'S TOWER UNTIL YOU'RE READY TO BEAT THE ENTIRE THING
IF YOU LEAVE MIDWAY THROUGH TO GO TO THE SHOP YOU HAVE TO BEAT ALL OF IT AGAIN
Kairyu wrote:Classic controller works great.WARNING WARNING WARNING
DO NOT ENTER WILY'S TOWER UNTIL YOU'RE READY TO BEAT THE ENTIRE THING
IF YOU LEAVE MIDWAY THROUGH TO GO TO THE SHOP YOU HAVE TO BEAT ALL OF IT AGAIN
Wow, good to know. Thanks for the heads up. At the rate I am going I won't be there for a while anyway. 😊
PS3 and 360 don't get MM9 till a bit later. I don't think the game is as hard as people keep saying, I think they just suck. Or like to complain. But I have to wait like a week before I can get it as I have only the 360.
It's not so much that it's hard, as it is you're going to die a few times each stage until you get the timing down. Suprise invisible blocks, enemies who drag you into spikes from nowhere, long sequences of tricky jumps between spikes and pits, etc. The usual Mega Man fare.
MottZilla wrote:PS3 and 360 don't get MM9 till a bit later. I don't think the game is as hard as people keep saying, I think they just suck. Or like to complain. But I have to wait like a week before I can get it as I have only the 360.
How is saying the game is hard complaining? That's just ridiculous. It's Mega Man - it's supposed to be hard. Hell, the biggest problem in gaming today is that games aren't hard enough.
I can easily beat the original NES games without a problem. They put a whole new level of trickery in this game... which I am enjoying. It was designed to be hard and it will hand you some cheap deaths the way it was designed. Enemies are purposely placed so that when you jump onto certain platforms you can be shot immediately and the momentum will carry you right back into a spike pit. It's just going to take a little extra time to get the stages down well (especially since I don't have much time during the week to begin with). But they are much harder stages than the original six. My first time through them I only made it to three of the robot bosses, one of which I was able to defeat since I bought an E tank. You will like it. It's old school Mega Man at it's best.
Just downloaded the game and chose plug man first. Boy did I make a mistake. Disappearing block trials galore. Oy, if this is just a taste of what's to come, I have a huge challenge ahead of me.
This game is definitely hard as hell. I was all cocky going into playing it because I figured "Well, I can whip the other Mega Man games into submission just like that". Well I forgot that the reason for that is I have played them so many damn times. The game is definitely tons of fun though. I actually prefer the classic controller to just the wiimote. The wiimote is pretty much like the NES controller except its too small for my hands. The classic controller is much better for me.
Anyway, for those of you who haven't got to the Wily stages yet be ready. These are hard. Very hard. And I'm only on the first one.
rock_nog wrote:How is saying the game is hard complaining? That's just ridiculous. It's Mega Man - it's supposed to be hard. Hell, the biggest problem in gaming today is that games aren't hard enough.
I didn't say I was talking about you. Elsewhere on the internet people have made a fuss over the difficulty. Obviously everyone that has posted in this topic so far appreciates the challenge.
I do think Mr207 made a very good point. Part of the reason you can whip those old Mega Man games so well is by playing them a few thousand times. You know what to do. But when you suddenly have new levels and enemys you have to learn again.
So, got the robot masters down, and off to Wily's Castle. The stages are hard if you don't know what to do, but after a couple lives/a game over, they get pretty easy. I think my only complaint with the game so far is how useless a few of the powers are. The bosses are easy with just the Mega Buster, except Concrete Man
As far as the storyline goes, I'm not sure if this has been confirmed or not, but it looks a lot like the tie-in between the original Mega Man series and Mega Man X
I just downloaded it and haven't started playing, but I'm already disappointed. I'm sure it's a great game, but it was much publicized on the internet that you could play the game with the gamecube controller and, thus, an original NES pad using RetroPort. This has turned out not to be the case. The device works fine with, say, SMB1 on the Virtual Console, but from what I have been able to determine so far, it is not recognized by MM9 - RetroPort or simply Gamecube controller.
If I'd known this I'd likely have waited and bought the XBLA version for the achievements.
Haven't played 9 yet, but I downloaded 2 last week, and like the others said, Wiimote feels a lot like original NES.
More so than a 360 controller I'd think, which uses their d-pad, something I've found a tad stiff.
Out of curiosity, what is the deal with achievements? More and more, they're everywhere, and I really don't see the point.
fatcatfan
HolyShit!!! your back :O ?!?!?
MottZilla wrote:PS3 and 360 don't get MM9 till a bit later. I don't think the game is as hard as people keep saying, I think they just suck. Or like to complain. But I have to wait like a week before I can get it as I have only the 360.
Yeah, I'm waiting for this one as well. I have been tempted to just get it on Wii, but it's such a damn hassle to clean out like 10 VC games everytime I download something because the hard drive is rediculous. I'd rather just wait and get the version with achievements :P (though potentially crappier controls) Maybe when they make a HD addon I'll start buying more stuff for that system.
Wow, I've tried all 8 robot master levels, yet to finish one. Whew!
I finally beat Galaxy Man - woo hoo, my first victory! I will say, I'm convinced it's at least somewhat more difficult than Mega Man 2 - so far, when I have found crossovers, like disappearing block puzzles, the ones in Mega Man 9 seem more involved than anything I remember from Mega Man 2.
I got it the day it was released. I only beat Galaxy Man so far, but his Black Hole has become one of my favorite Megaman weapons of all time.
Speaking of which, I discovered a trick with the Black Hole. For the people who haven't found it yet, if you encounter a hole that enemies are coming out of, place a Black Hole there, then jump over the hole.
Cheap, but if you want to beat MM9, you have to be as cheap as the game is.
well, here are my stopping points:
I've beat Magma man, Splash woman, Concrete man and Galaxy man.
In Tornado man's stage, I believe its the final area with the rain and rotating platforms. Those spikes get me every time. I can't beat it.
In Jewel man's stage, its the rock mini-boss. He's so insanely hard, anyone have his weakness or weapon to use against him?
In Plug man's stage, its simply the boss, he's too tough with just a mega buster, need weakness.
In Hornet man's stage, its the plant miniboss, he's very tricky, any weaknesses?
DarkFlameWolf wrote:well, here are my stopping points:
I've beat Magma man, Splash woman, Concrete man and Galaxy man.
In Tornado man's stage, I believe its the final area with the rain and rotating platforms. Those spikes get me every time. I can't beat it.
In Jewel man's stage, its the rock mini-boss. He's so insanely hard, anyone have his weakness or weapon to use against him?
In Plug man's stage, its simply the boss, he's too tough with just a mega buster, need weakness.
In Hornet man's stage, its the plant miniboss, he's very tricky, any weaknesses?
For Tornado Man's stage the only suggestion I can give that will help is practice. I found that area with the rain pushing you to the left very difficult as well, I just had to try it a bunch of times.
For the rock boss in Jewel Man's level, you have to make sure above all else that you are in the air when he lands, so that you dont get stunned. Even if it means taking damage from a falling boulder. Make sure not to be standing in the middle area when he comes down either. Try to be standing on the opposite side if at all possible so you can get as many shots in as possible.
Plug Man: His shots do have a pattern to them and once you learn it its possible to dodge at least a few of them. That said, I couldn't beat Plug man without using an energy tank, as every time I would get him down to about 3 or 4 bars left then die. If you want to know the boss weaknesses: http://www.gamefaqs.com/boards/genmessage.php?board=950625&topic=45590703
Hornet Man: Not really any tricks to this. You just have to dodge his attacks and take your shots when you can get them. You'll never get more then 2 or so shots on him before he hides again. One tip I can give is don't go out of your way to attack him. i.e. if it means taking damage to get to his platform, don't do it. Just be patient and take your time. Getting their with as much health as possible doesnt hurt either.