[center]A Gameplay Trailor[/center]
Fallout 3 is one of those games that I'm kind of up in the air about. I'm both very excited, yet somewhat depressed about. (Similar to what they did with air-dodging in Brawl. They removed wavedashing for it. We lost something magnifacent, but gained something different. It "works."😉 For one, 100+/- hours of gameplay is always a plus. It looked so open ended, almost even moreso than Fallout 1 and 2... It looked a lot like S.T.A.L.K.E.R: Shadows Over Chernobyl. (Seriously, you'll see a tremendous amount of similarities just from the gameplay video.)
So, Whereas Fallout 1 & 2 felt more like true RPG Games like Baldur's Gate and whatnot, Fallout 3 will feel a lot more like an open ended Deus Ex and Oblivion. (Again, if you haven't at least tried Deus Ex by now, shame on you.) I'm positively giddy about them adding the third dimension to the mix. I want to see how high I can jump off of buildings.
I just hope it's not too difficult to run. I personally don't have a 360, and my computer is a bit shoddy by now. I might have to get a new Gaming PC specifically for it. Either way, I can't wait until the fall.
It looks like the entire games is the same color. I'm bored.
You could say the same thing about both the current Diablo games, but here we are.
ShadowTiger wrote:You could say the same thing about both the current Diablo games, but here we are.
Diablo II had many distinct, widely artistically varied environments to explore. You could explore vast cathedrals, desert caverns, the desert itself, a middle eastern palace with harems and dungeons, a giant tropical swamp with insect caves and weird ancient ruins, not to mention the planes of hell itself. Plus, you were driven by item-lust, so it was worth exploring.
Fallout 3 looks like "Oh look, some gray rubble! Let's go explore the rubble. Wait, look! More gray rubble!
The game looks really fun, technically. Artistically, however, it just doesn't make me want to explore/play/live in that environment. It makes me not care about whatever cliche post-apocalyptic story they slapped on there.
Well, look at Diablo III. Frankly, I've never been much of a fan of the Diablo series, but it's so nice to see Blizzard turn around and say "You know what, we need some goddamn color in here." Too many games, I think, have fallen into that trap of using 80 million shades of grey/red/brown/whatever theme the game is.
lol Quake. < <,
I will most readily agree that much of the Fallout series utilizes rubble colors, but that's obviously to create the proper mood. I don't play games for the graphics. Not on my low-end computers, no. WoW is set to minimum settings on everything, as is almost any other game I can play.
In terms of colorless, I played STALKER on minimum, and everything but the UI was literally grayscale. It was still fun as hell, and the ability to go anywhere and shoot .. er .. do anything at any time was the icing on the cake.
I even found Oblivion to be rather boring and monotonous outside of the most of the quests. It still had Oblivion's problems with finding mundane items as treasures inside. (I.e. inside the lost King's famous coffers were a set of dinner knives and a broom.) If Fallout 3 is like this, I'll be somewhat devastated. Fallout 1 and 2 were never like that. :-/ Truly wonderful games, they were. Unfortunate, they're the reason I'm so interested in Fallout 3. If not, I'd still be playing Deus Ex and trying to finish STALKER.
I don't play games for the graphics, either, but I do play for the artistic direction. You play WoW. Now there's a game that makes good damn use of color. The thing is, WoW is designed to run on a wide variety of computers, but the art direction distracts you from that fact. They make it look beautiful, and in such a way that it doesn't tax your CPU.
... 😃
[center]So yeah...[/center]
I went and picked up a copy if it today for the 360. It's a big place, almost overwhelming, but whatever. I spent like an hour and a half exploring the first town you get to.
lol Quake. < <
Quakes atmosphere DOESN'T NEED COLOUR! if anything, colour would make the game WORSE!
Just saw a commercial and it looked cool. With the XBox 360 at $199, I just might buy in.
I bought the game at a midnight release, but I haven't played beyond the birthday party scene because the game keeps crashing. Apparently, some PC users of the game have encountered similar problems so I'm now waiting for a patch.
Yay PC gaming!
Okay I played some more [spoiler] and I just had to try to rescue a vault dweller from a bunch of radroaches. I sort of freaked out and and just drew my fists and punched them to death, but the person died. I stole some vodka off of her corpse. Hell yes this game is going to rule.[/spoiler]
Probably not much of a spoiler, but whatever, I've appreciated spoiler warnings on other forums and avoided in game details so I get the most out of the game.
I rented FO3, and I'm having fun. I've never played Fall Out the series before but I'm enjoying wandering around shooting things and the apparent freedom you have. I love the VATS thing for wicked headshots. I love when you blow someone's head off, and their body goes into the air and spins. There's a pretty good chance I might buy the game after this rental period as it seem to have a large potential for replay value. Right now I'm being a nice person but it would be interesting to slaughter everyone you meet. You know, for replay value. =)
I made a Mexican named Jesus. It's a fun game, the ammo shortage is a bit frustrating though.
Then it plays just like the other Fallout games. They're strictly Strategy-RPG games of course, with no "Oblivion" feel to it, though both games do have nice and open worlds to explore, just like Fallout 3. Same skill and perk and level systems as well. Fallout 3 is simply Fallout 1 & 2, mixed with S.T.A.L.K.E.R. and Deus Ex. It makes for an excellent combination.
BTW, don't get it for the PS3. I've heard it got terrible reviews for being far too buggy in many areas.
I'm playing the game, although I haven't gotten really far (I'm a slow player, and I like exploring). I'm having a problem with the game really lagging while in or executing VATS actions - actually, quite a few problems - as it seems to slow down while loading detail models. But it may be me, or my 8600M GT having trouble keeping up. Or DX10 trying to interfere with DX9.
Also, I find it hard being a packrat. I try to carry components that might be crucial to a schematic I might find later on, only to find something useful that breaks my limit. Hopefully, I haven't missed one by accident....
By the way, anybody want to go "out of bounds"? I found that if you go under the yellow bridge with the intact gnome inside, go behind that room, jump on top the pile of of junk, and walk to the other side you'll find yourself under building. No bobblehead though 😞
Archibaldo wrote:I made a Mexican named Jesus. It's a fun game, the ammo shortage is a bit frustrating though.
I've found that taking advantage of your repair ability to improve your guns by combining them with other guns of the same time helps you conserve a lot of ammunition. When you combine guns with repair, their damage and condition increase, which means you use a lot less ammo. 😃
I'm confused, this is the second time I hear complaints about ammo. True it's not plentiful so you can shot your dead enemies to mutilate them for fun. But I have large stocks of ammunition and never have to worry too much about it. Plus you can buy ammo at a shop in MegaTon. Something "Supply" shop. Repairing your weapons is important. I didn't figure out you could do it yourself until I happened to realize having 2 of the same weapon gave you the Repair option highlighted.
About the ammo, here's what I've found out about where you're most likely to find it (even if some of these are common sense)--
10mm - Raiders, most residential homes (post- and pre-war intact)
.32 caliber - Super Mutants
Energy Charges - electrical traps, Protectons, some fallen BoS soldiers
Frag Mines - Well, wherever you see one, but you'll have to be fast to disarm it. Or in mine boxes
Pulse Mines - Talon Company Mercs
Frag Grenades - If a humanoid enemy throws one, then they are likely to have them. Did I mention that you can set them off prematurely while still in someone's hand by shooting it?
.556 caliber (whatever the assault rifles take) - Talon Company Mercs, Super Mutants and the armored Warriors, and tougher Raiders
.308 caliber - Talon Mercs
Also, something you might be interested in - I found a in-good-condition Ripper, which is just a one-handed chainsaw. The damage it deals is massive (DAM 16-18); where it is, I'll leave that up for you to find, but I'll hint that it's somewhere in Marigold Station.
I'm thinking of picking this up, but I need to know one thing:
The leveling system doesn't work the way it did in Oblivion does it?
Apparently the enemies during the main quest scale with your level, but the enemies during the side quests don't.
The thing about the supply store in Megaton is that there isn't exactly infinite ammo. Nor a lot of it, or even the right kind. For the first little while she was only carrying like 36 rounds max of the pistol ammo and like 16 of the rifle ammo. But after I started to continue through the main story, I started to find more ammo, but only for the hunting rifle, which I'm not a big fan of.
[spoiler]Also, the guy outside of the super-mart attacks me now when I fast travel there. I didn't do anything to him and I even bought things from him. What the hell is his problem?[/spoiler]
Cloral they say they fixed the level scaling issue from Oblivion.
Linkus, your ".52" caliber you actually mean .32 Rifle. The Assault Rifle uses .556 as in five-five-sixers.
Personally I like the Hunting Rifle. It's got some good power and is in good supply. More so than the Sniper Rifle (.308 cal).
I really like the hunting rifle. Its more accurate than the assault/chinese assault rifle, and yet there are about a 100:1 ratio when compared with the sniper rifle [which I only got from some dude I think around Minefield].
Is anyone else regretting picking the bloody mess perk? It was cool at first, shooting a Mutant in the head and having his limbs and skin blow off, but now its getting too silly.
I agree, Bloody Mess does get kind of old after awhile, but supposively you get a 5% damage boost. I actually would have built my character up differently if I knew all I do now. Unfortunately my rental period ends today, so I have to decide if I want to buy the game. I might consider trading in some games to get the price down some.
Heh heh, I picked Strong Back and Commando aver Bloody Mess. It's good enough to watch someone's head get blown off anyways.
...Anyhow, I hope some of the future expansions do open up new areas within the current map. I'd really like to get into the WWII section of the Museum of History, and see if there are any M1A1s still around. Or better yet, a mission involving a Howitzer, and blasting through rubble into new, unexplored areas of downtown DC and its suburbs.
Another thing I'd like to see is a new town set inside a baseball/football stadium. I could so see some settlers finding that as a safe place to live, given the high concrete walls and the centralized construction.
But why am I talking about expansions when there is still a lot to be explored as of right now? Maybe I just want more within the city, instead of a majority of the map being the outskirts (mainly because of the major lag the game has from the wide and distant view out there).
I think I might be pretty close to the end of the game, and I have to say being evil is very fun, backstabbing every one is awesome.
[Spoiler]After I blew up Megaton, I opened the door to let a bunch of ghouls in and take over Tenpenny Tower. [/spoiler]
http://fallout.wikia.com/wiki/Fallout_3_bugs
I think I'm pretty happy I haven't bought this yet, 100$ for a game filled with tons of bugs? no thanks :/
Where'd you get $100 from?
Cloral wrote:I'm thinking of picking this up, but I need to know one thing:
The leveling system doesn't work the way it did in Oblivion does it?
NO. But the only problem I have with it is that you can only level to 20 and pick so many perks and skills. I kinda wish it let you go a little further because there are a lot more than 20 perks, which are special attributes you gain each time you level. Unfortunately once you hit 20, you're stuck with your skills unless you find skill books or pip boy figurines.