my shutters and locked doors arn't appearing when i test the game. when i do the action to open the shitters the noise happens but the shutters and locked doors are just passageways.
oh and when link walks through a door he walks right over i? i'm confused.
can someone help me please.
Dungeon doors arn't working
...But it looks just fine in ZQuest, right?
It sounds like your DMap is set to Overworld instead of Dungeon. I think that's what causes this problem...
Ah, but if that were the problem, why would he have heard the Shutter sound?
I know it triggers the sound in cave, not sure about overworld.
It's for sure a dmap setting problem and not a bug.
Doors only work with dungeon dmaps, or on screens that have the treat as nes dungeon screen flag set.
my dmap is set to dungeon i already set up the dungeons map and all.
Is your tile warp set to entrance/exit? It might be set to cave/item room.
Did you make sure that the level number was 1 or more?
ah thats what i forgot thank you