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sword bug 819

7 replies · 1,805 views · Started 20 July 2008

If you have the sword flag (#79 any) placed but have the white sword instead of the wooden sword, it won't trigger the flag.
It will trigger with the wooden sword.
beta 819 as the newest beta (842) still won't open for me in 98se.

Just a word - it'd be a bit more helpful if folks used topic titles that were more descriptive than just "<noun> bug". If a bug involves the interaction between two elements, the least is to mention both elements. Thank you.

Also, um, not confirmed. Maybe I forgot that I fixed it?

Generally I try to, and if you'll come up with a description of that bug that will fit in the subject line of the thread, then I'll gladly use it, but the bottom line is you have to read all the bug reports anyway, so it really doesn't matter, does it.

842 still hasn't been compiled where it will work in my computer, so I can't confirm that it has been fixed since 819.

On a side note, about your descriptions in the change log, you could shorten them up a bit so it doesn't take hours to try and find if a bug has been fixed, it would help, are you competing with ShadowTiger to see who can use the most words to describe the smallest change? 😉

Freedom wrote:
On a side note, about your descriptions in the change log, you could shorten them up a bit so it doesn't take hours to try and find if a bug has been fixed, it would help, are you competing with ShadowTiger to see who can use the most words to describe the smallest change? 😉

My apologies! But I like to ensure that there is no doubt regarding what has been changed.

Maybe the fixes could be started by highlighting what they are, something like...

Sound effects* Fixed a quite unfortunate bug where ZQuest became confused about which sound effects were customised and which were not.

Leevers off grid* Fixed the bug where Leevers with unusual misc3 values wouldn't adhere to the grid when moving. ( _L_, 2008-07-19 05:44:43 )