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Stump Script

4 replies · 2,336 views · Started 14 July 2008

In OoA, OoS, and MC; they have 2x2 tile stumps that Link can jump onto. Could someone make a script that does that?

How I want it to work is:
The FFC that the script is attached to will be Link's position on the stump.
D0: The number of the combo that is the top-left corner of the stump.
D1: [bool] Whether or not Link can jump from the left side of the stump.
D2: [bool] Whether or not Link can jump from the right side of the stump.
D3: [bool] Whether or not Link can jump from the top side of the stump.
D4: [bool] Whether or not Link can jump from the bottom side of the stump.

D0 is unnecessary and D1-D4 can be combined into one variable.

Seems simple. It's more of a modified ledge script if anything.

WHOA. I never explicitly said I was even going to script it. (though I did imply it) You can't expect immediate feedback. It's done when it's done.