Ok, here's one for you advanced guys. I really have no Idea how to do this efficiently.
Heres the problem:
Take a straight line -----------------,
now make it wavy \/\/\/\/\/\/\/\/\/\/.
And then have it appear to move.
..And then give it a full 360 degrees to function at. 😱
How do I do it? And what is the best way to do it? Both with ease of script and processing speed.
Split a DrawLine into multiple arcs? -How do I find the mid points if I split it into say, 6 sections?
Use PutPixels by some mathmatical formula? -This was actualy my first thought, ...If you can find the angle from two points (ArcTan), then you vary each outward pixels location in a loop . But with Sin and Cos? How do I do the math on that?
Some other method, ..Ideas?