Cut some bushes that animate and scroll to a new screen while the animation is playing and it will be frozen on screen during the transition.
Tile animation freezes/remains during screen transition.
Did this happen in version 2.10?
I'm not sure, I haven't used 2.10 in ages.
Does it happen in Z3? That's what it was supposed to emulate, so that would be the standard. Although I suppose a quest rule might be in order.
Thoughts?
The problem is that bush leaf clippings, flower clippings etc. are a decoration, but several of decorations are Link sprite enhancements (water ripples, Nayru's Love) which should be drawn when scrolling.
Fixed.