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problems with Screen->ComboT[]

0 replies · 1,066 views · Started 13 May 2008

well there's something i found at pure... i had made a cutscene for someone. (zebra stallion)

and i used Screen->ComboT[ComboAt[Link->X,Link->Y]]=CT_SWARPA

which would turn it to a sensitive warp. he reported that this sent him, not to the screen he selected, but to the "win game" screen instead.

i didn't understand why, and i personally think it may be a bug, but im not sure.

and we are both using build 758