Read-only archive of the Armageddon Games Forums Archive (2000–2026) · About this archive

Problem setting Game Icon (2.10)

4 replies · 1,719 views · Started 02 May 2008

I'm using ZQuest version 2.10, and the Dance of Remembrance tileset and palettes.

Here's my problem:

When I try to set a Game Icon for my Quest, all of the tiles appear blank on Csets 6 - 9. They appear normally when viewing them in the tile editor or by viewing them through any other means, but they are all blank when I try to select a Game Icon.

Has anyone had this problem before, or is there a simple solution? I'm not very far into creating this Quest so if all else fails I can just start over from scratch and hope that whatever went wrong doesn't go wrong again.

I don't exactly know what you mean, but I believe I encountered the same problem with other tilesets.

Anywho, the CSets are "different" when You are selecting an icon. In extra Sprite pallete 1, CSets 9-12 are used for the game Icons, replacing (6-9(I think). You may want to check those CSets.

Purplemandown wrote:I don't exactly know what you mean, but I believe I encountered the same problem with other tilesets.

Anywho, the CSets are "different" when You are selecting an icon. In extra Sprite pallete 1, CSets 9-12 are used for the game Icons, replacing (6-9(I think). You may want to check those CSets.


Thanks, that worked perfectly. The extra sprite palettes were empty so I copied CSets 6-9 of the main palette to CSets 9-12 of extra sprite palette respectively and all of the game icons appeared (well technically they were always there, I just couldn't see them). I didn't realize the Game Icons used a different palette, but I guess it kind of makes sense. I've only been using ZQuest for about two months so I'm still learning new things every day, and will be for quite some time I suspect.

I've been using ZC since some build of 1.92 I can't remember many years ago... and I still can't figure out what the crap some stuff is for.