You know, ever since the 'Is Flashing' Flag in the enemy editor was implemented, the following rules pretty much became obsolete: 'Rope 2 Doesn't Flash' and 'Bubbles Don't Flash'. So, why are those two rules even still in there? I think they should be removed altogether, since we can just un-check the 'Is Flashing' Flag when editing the Rope 2 Enemy, or Either Temporary Disabling Bubble Enemy. ![]()