I don't know what happened to Atlus, but sometime during the past few years they went from being a decent publisher localizing decent games with questionable translations (punctuated with the occasional good title) to localizing an endless stream of awesome games that have awesome translations, with an extra helping of awesome. The past couple years in particular have seen the gaming equivalent of premium crack doled out by Atlus on a regular basis.
Here's a list of recent games Atlus has released that make me happy in the pants:
SMT: Nocturne, the first game in the main series released in the states, and an amazing start at that.
Summon Night and it's sequel... fun, solid RPGs.
Riviera, an awesome hybrid RPG/visual novel.
Yggdra Union, an enjoyable, nontraditional TRPG.
Etrian Odyssey, a great first-person dungeon crawl that I've probably sunk over 100 hours into by now.
Izuna, a fun (albiet easy) portable roguelike.
Odin Sphere, a 2-D sidescrolling beat 'em up RPG fairy tale portrayed like a play (not a genre you see very often) with gorgeous animation.
Persona 3, one of the best RPGs released in 2007.
Growlanser: HoW... another fun RPG.
Baroque, an excellent real-time roguelike with an amazing atmosphere.
Rondo of Swords, a truly great TRPG with a unique combat system.
*whew*
And that's not including the fact that we're getting Persona 3: FES next week, a new Summon Night in May, the sequel Izuna in July (!) and the sequel to Etrian Odyssey (!!!) in June.
I'm not certain what's going on here. Some of these games, notably Izuna, Etrian Odyssey, and Baroque, have a gaming demographic that consists, essentially, of me. I highly doubt that those titles were major moneymakers. Yet apparently Atlus hired somebody to hide in my closet and spy on me so that they can take note of what games they should release to please me and the five other people who share my tastes. I've easily spent more money on Atlus than any other publisher in the past few years. And I have definitely spent more time playing their games.
I'm not sure where I'm going with this. I'm just happy that there's somebody out there producing games for people who don't give a shit about the latest Shooty McGunface or Carjacking Sandbox. It makes me nervous, though... there can't possibly be anything this good without a catch. Like maybe the employee spying on me will need a liver transplant or something, and they'll tell me I better cough one up or no Etrian Odyssey 2 for you hahaha!
Come to think of it, Atlus reminds me of Working Designs a lot lately... they don't have the same lighthearted spirit that WD had, but they've been the only company since the demise of WD that has consistently localized excellent, non-mainstream games that would otherwise not have a chance in hell of making their way to the states.
Well, rant over. It served no real purpose, but it made me feel better, so there.
