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Use Gamer's Name In String?

9 replies · 1,763 views · Started 15 April 2008

At the end of the original Z it would print your game-name in the text. Something like, "Thanks 'James' You're the Hero of Hyrule". It would just use whatever the name was that you entered for that save slot.

Is there a way to grab the name of the game's current save slot and use it in a message string?

Currently, no.

This could get complicated.....*thinks about an eight dimentional array twenty-six blocks wide...*

EDIT: Wait a minute. Did the LOZ do that?!

awe, it'll be okay if you index it first. 😉

Yeah, it did. You made me second guess myself, so I looked it up. Here's the Second Quest ending text:

THANKS (your name here),YOU'RE
THE HERO OF HYRULE.

<credits>

YOU ARE GREAT.
(your name here)
YOU HAVE AN AMAZING
WISDOM AND POWER.
END OF
"THE LEGEND OF ZELDA 1"
@1986 NINTENDO

zero42 wrote:At the end of the original Z it would print your game-name in the text. Something like, "Thanks 'James' You're the Hero of Hyrule". It would just use whatever the name was that you entered for that save slot.

Is this even true? I thought it always said "LINK".

I remember in Zelda II, when you died, it would display your name and the number of lives remaining. So I named myself "I DIED" 😃