This along with every other bug I am about to post (found while testing Sarpadia) has been duplicated in a test quest I made. Click here to download it.
This one's been around for a while...
This along with every other bug I am about to post (found while testing Sarpadia) has been duplicated in a test quest I made. Click here to download it.
This one's been around for a while...
I really don't know if this is deliberate or not. The Fairy, as you know, has a lot of special cases.
As far as I know, this one is absolutely ancient, but that doesn't necessarily mean it shouldn't be addressed.
Hmm...
Thinking back, I can actually remember at least one instance where a fairy did indeed talk: an older version of Demo Quest, in the room where you get the flippers.
"I'm just here until they get the custom guys working..."
Also, if said Fairy has an item for you, the item won't appear and is thus unobtainable.
I found this out while messing around with one of my old quests, the Son of the Beach Fun Quest. This obviously means that at some point (1.90 or so), faeries were able to talk and have special items in their rooms. This also results in some older quests being unplayable. I'll make a small update to my test quest which will be able to be downloaded using the same link above.
Verified as fixed in build 777. 😊
'Dead Bug' thread moved from quarantined to exterminated. Dark Nation (or other developer), how am I doing? Reply only in one of the threads I moved.