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731/735 Multiple Bug, well they bug me!

4 replies · 1,545 views · Started 15 February 2008

1: layers 1 and 2 are drawn above link.

2A: when warping(with any warp) it causes the midi's to stop, sfx still work so it not a sound in general problem.

2b: after warping back to overworld link cant go right( right to the next screen) not matter what is on the other screen.

2c: warp landing tiles dont place link were the tiles tell him to be placed( that blue flashing A thing) Never mind this one it was my f*up I used D warp by mistake. My bad.

There are more bugs but They are already posted: Like the dmap editor. These bugs I have found in both of these builds.

Are these in old quests, or in a quest you're building? If the latter, please post a test quest.

Also, in the future, please keep to one bug report per thread.

This is a quest I am building, I will post a test quest here in a second.

edit: Here is the link : http://www.mediafire.com/?3by1zjg1q2j If you want to look at it in zquest I will pm you the password. Also if you go in the house were you start you will see the layers are not displaying properly, if you go one screen to the right and go in that house you will see that the layers for some reason are above link. And if you go over 3 from the start and go through the tree and then go back you will see how it turns off the midis and then you cant move to the next screen(to the right) I found a other bug but I guess I will start a new thread for it.

ok found out these arent bugs, the layers were actually drawn were they were suppose to be. Because for some reason the layers were put on 5 and 6 not 1 and 2.

2b: after warping back to overworld link cant go right( right to the next screen) not matter what is on the other screen.

well this could be a bug. But after switching it from tile warp to side warp it fixed the problems of not being able to go right, and midi play errors. But you would think tile warp wouldnt do this when warpping between to overworld dmaps.