Read-only archive of the Armageddon Games Forums Archive (2000–2026) · About this archive

726: Heart container max item settings, quest rules, and cheats don't mix

1 replies · 1,084 views · Started 30 January 2008

ZQ allows up to 16 or 24 (depending on the "24 Heart Containers" quest rule) heart containers to be given in Init Data.

ZC allows up to 128 heart containers to be given in the H.Containers... cheat menu.

ZC allows up to 16/24 heart containers to be given in the Link Data cheat menu, and will knock you back down to 16/24 even if you just open the dialog and cancel out of it.

The item editor allows you to set the max amount of heart containers anyway, by editing the heart container item's full max. But this value is actually ignored in all the aforementioned cheat menus...o_O

I've removed the "24 Heart Containers" quest rule and replaced it with an attribute on Life Meters letting you specify whether to use two or three rows.

The only side effect I'm aware of is that the Peril Scroll now works slightly differently - a sword will now fire a beam using the Peril Scroll if "Is Percent" is unchecked or if the number of hearts needed is greater than the Link's current heart container total.