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"Blue tile" inconsistency [718]

6 replies · 2,053 views · Started 08 January 2008

I'm sorry, I forgot the User posted image symbol.

User posted image

As you can see, that "blue tile" is directly on the doorway, which is a "Cave (Walk Up)". In 2.10, Link will simply appear on the doorway. In 2.5, Link will actually walk out of the doorway.

I'm pretty sure this isn't a bug, but a change in the setup. It's documented somewhere in the changelog.

But if the adjustment changes the behavior of a 2.10 or older quest when played in 2.5, shouldn't that be a quest compatibility bug? Could it cause any serious problems?

i noticed this ^^ but i thought the quest was designed like that 😉 i agree with Linkus that this behavior is intended however yes it could probably cause a problem when using custom graphics for like teleporting or something...

It stands to reason if you warp Link out onto a warp tile, then it isn't going to work out very well for him. 😉
If the behavior has changed in "old quests" then maybe those authors (which probably includes me) will need to fix those instead of leaving the engine bugged to accommodate for them.