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Hookshot [704]

13 replies · 3,136 views · Started 04 January 2008

I'm having some horrendous problems with the Hookshot recently...

When you use it on the right hand side of the screen, when it hits the screen boundary the end dissapears, but the chain stays there and Link remains frozen.

It's happening every single time (I think), so I doubt it'll be too hard to identify.

I can post any relevant information that you might be interested in, I'm using only interior DMaps and I have that 'you're allowed to use items on screen boundaries' Quest Rule checked.

It's in the same quest as the Screen->CreateNPC(); bug in the other thread.

? I can't get this to happen either. Is there a specific screen or spot where you have to stand in order to get the hookshot stuck? I was using build 701.

Well, it's happening under my specific circumstances.

To the right hand side of an Interior Dmap, with the 'Weapons Can be Used On Edge Of Screen' Quest Rule checked, the Hookshot dealing a damage of 0 with a length of 80.

I'm getting this every single time, without fail.

EDIT: OK, I made an example quest and it's not occuring there, only in my Fort Knights quest.
Although, in that one I appear to be able to replicate it anywhere and everywhere.

EDIT: Ah, ok, it's only on certain screens in that quest...

This is unusual, I've found one screen where it doesn't occur, and plenty where it does.

Open the file, give Link the hookshot, walk up one and left one from the origin, stand 3 combos from the right hand side of the screen and use the hookshot to the right.

Without fail, the bug occurs for me when I do that.

For the heck of it I decided to give it a try, but still couldn't get it stuck. Can you take a pic of it? :shrug:

User posted image

From some of these new hard to reproduce bugs, It may be that the bugs are mutating into some new strain of super-bugs that can detect malicious will towards them, and can defend themselves by hiding deep underground until no one is around. :laughing:

Joe123 wrote:Well, it's happening under my specific circumstances.

For the love of god, man, post a screenshot since everyone's having such a difficult time trying to reproduce your specific circumstances! Push F12!

¬_¬
That's not relevant.

The point was that it was close enough for the hookshot's reach to exceed the distance to the screen boundary.

It happens at 3 combo's distance also.

I tried your quest in the latest beta and lined Link up, pixel-perfect, to where you had him in the screenshots. Then, I fired the hookshot and advanced, frame by frame, through the entire hookshot animation and the head never disappeared. Is this bug still happening for you?