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Dead Screens?

1 replies · 1,211 views · Started 24 December 2007

What actually happens to the system if Link gets put on a Map coordinate that doesn't exist?

A bit like:
Link is on screen (0,0),
Link->Warp(Game->GetCurDMap(), Game->GetCurScreen()-1);
?

You appear to just be on a completely black screen.

Just wondering how bad this is really, cause I'm getting it quite a lot with my GB sized screens.

EDIT: Oh, I'm not doing this intentionally by the way, just seems to crop up reasonably often.