[INDENT]Operating system: WinXP SP2
[/INDENT]Enemy editor flag "Never Returns After Death (Boss)" doesn't work,
if the "Dungeon Boss" flag is not checked. Tested with Aquamentus (L).
Again, I haven't tested this in 704, but I havent seen anything
relating to this being fixed in Shardstorm. Needs confirming.
Also I don't think we would need the "Dgn Boss" flag anymore if this is
fixed since there is the "Never Returns After Death (Boss)" flag in the
enemy editor and the compass point is set in Dmap settings.
[704] Enemy Editor Flag Never Returns After Death (Boss) not working properly
The "Dungeon Boss" flag does a bit more than just prevent the enemy from returning, you know.
If a Dungeon Boss is defeated, then in the same DMap:
* "Ganon" screens stop working.
* "Boss Roar" screen sounds stop playing.
Well, you're right.
But still the Aquamentus keeps coming back, and for me it's a mini-boss, but if I put the Dungeon Boss flag there, the Boss Roars won't work for the main boss.
Is the Never returns after Death (Boss) Flag checked?
For what it's worth, Moldorms do not return.
Linkus wrote:Is the Never returns after Death (Boss) Flag checked?
Of course. Duh.
Confirmed in Demo Quest EX. Just go into Level-A and get to the bosses.
Okay! Finally fixed.
I didn't know my issue was a flag that wasn't working.
Well, now I know. Thanks.