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Dungeon & warp tile problems

8 replies · 1,763 views · Started 21 December 2007

Hi I'm new here and I'm making a quest but the dungeon is the wrong colour, the doors don't work right and some warp tiles don't work. Does anyone know what's wrong with it? :googly:

😃 Thanks the doors now work but, the colour of the dungeon still is messed up and the tilewarps I am using is insta-warp

If you press the numeric keys or use "F4" to select a palette color, make sure you go under File->Dmap and set that same color there also.

For warps you need to set a destination blue or green square, using the windowed box at the bottom.

PS- The Tutorial has lots of good info in it. 😉

Oh yes.

And you can make your own enemies and items, things that move around and don't require combo cycling, separate MIDIs for every screen, all the colours in your palette used on a single tile, two flags on one combo...
Everything you ever wanted with scripting...

However, it comes at the price of upgrading to a likely to be unstable beta version.
Which is OK, the latest versions are quite stable nowadays, but it'd probably be better for you to master 2.10 before upgrading to newer versions, the features are quite a bit more advanced and difficult to use.

www.shardstorm.com is the changelog for the latest betas, if you want to have a look. Obviously, a higher number is a later version.