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[704] DMap title not displayed right

10 replies · 3,836 views · Started 20 December 2007

See the screenshot, and note the placement of the DMap text. When I wrote it, I centered it in the box, but not it's left-aligned, and looks bad.

User posted image

Developers, is this a loader code problem of the default template?

If not, I have a blank.qst available which will fix not only this problem, but improvements on the sand conveyor combos.

The problem is in the subscreen editor. DMap header object options text alignment is set at Left, not center.

blank.qst

Ah, is that what it is? Never even looked there. Good to know there's a workaround, but yeah, this needs to be fixed.

I had problems in old quests. I was making my quest in 626 and when I updated to 693 it was on the left then. But in the subscreen editor I just centered the text.

I think there should be an option to use old-style DMap title alignments. (Quest Rule? Maybe?)

Truly not the loader code.

Checked in 461 where the new default template is installed (courtesy BigJoe and crew). DMap Title was set at left text alignment in all passive subscreens as constructed. On the build before that, 448 and below, DMap Title is correctly at center text alignment in all passive subscreens. The older default template.

It's customizable. But someone (pkmnfrk) wanted the DMap Title have center text alignment in all Passive subscreens as default. Please read Post #1 and #2 in this thread carefully if you are going to fix this. I made the changes to them and made a blank.qst. I even tested it out and just what wanted.

I don't necessarily want it that way, it just looks better that way, given the limited space we have for the DMap titles in the DMap editor (incidentally, might it not be a good idea to expand that, a la the string editor, since we can now resize/position it?)

Now it comes down to the developers' decision...

I had edited Post #2 and updated the blank.qst. Read the reason of editing.

Fixed in the next build.

Please make a new thread describing what needs to be done to the sand conveyors; I can't just use your blank.qst because other changes have been made to the template.