Try this:
Set up a room with Enemy flag: Statues shoot fire, and a Screen Flag: Enemies->Secret. Place statue combos and enemies. Save and load in ZC.[SIZE="1"] (You need a weapon that Link can get to attack enemies or place a Kill All Enemies item before saving and loading in ZC)[/SIZE]
Kill all the enemies and secrets are triggered but the statues will shoot too many fireballs if done so. Does it also apply to projectile shooter enemies? I think it uses the same kind of code for that.