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Accessing Gravity

3 replies · 1,787 views · Started 13 December 2007

Is there any way to change the games Gravity constant through scripting? If not, could this be added as an index to the Game->Generic[]?

pkmnfrk wrote:There isn't, but it would be a good idea. I suspect _L_ would agree, wouldn't he? *hint hint*

Please stop asking developers to add new features. We all want a stable build sometime soon. Adding more features won't help. Can't this wait until post 2.5?

This is a variable access, nothing more. Although I've never seen the code for any part of ZC, including the ZASM interpreter, I'm fairly confident that accessing the current screen's gravity is trivial.

This is on a list of things I would dearly love to see, and should actually be very easy to do.