I am looking at my quest as I type this one.
Enemies: 10 wizzrobes(teleporting)
Enter from sides(tried both)..Nada...They won't appear leaving you trapped in the room with no way out.
Screen Data: Enemies->Secrets, Treat as NES Dungeon room.
Doors: Shutters.
Layers: None
..Yes, as you may know by now, I love my wizzrobe battle rooms. :heart:
Query: does the room have any walkable combos on its borders?
Of coarse, it has shutters. North and south. That's half a walkable tile per combo for a total of four. I thought you only needed one-half of one combo for these to work though, you know, like a door on the side of the screen. I dont think anyone ever used it like that for enemies besides zora's and wizzrobes (oops and leevers) though...well actually it works on some bosses too.
99% sure its related to the fact that enemies only walk on fully walkable combo's... and have done so for eons.
Put a walkable combo on the screen edge and see if that fixes the problem.
Well shit. I tested this with my old demo from 492 and it worked fine. I'm guessing now that the door combo sets in DoR are set up wrong for this.
Odd, but when I press "W" to check walkability it looks fine. Never thought about it but I suppose it's really only showing you the walkability of the open shutters, not the closed. That's most likely what the confusion is here.
99% sure its related to the fact that enemies only walk on fully walkable combo's... and have done so for eons.
Hehe, see for yourself. My favorite one way back used to be 10 manhandla's coming through the walls. 😉