* Setting Link->Action to either LA_DROWNING, LA_GOTHURT, LA_GOTHURTWATER, or one of the LA_HOLDs will now do something instead of nothing. Activity Time: if you set it to LA_DROWNING, and Link isn't on a water tile, then he will 'drown', but his sprite won't be drawn at all. See if you can use this to your advantage!
These constants have not been added to std.zh
This in itself is not a bug, but as I understand it, ZC reads std.zh for the variables, so if they are not added then it will not be able to read the actions, correct?
Either way, it should be updated.