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Gradius Demo REVISED

4 replies · 1,472 views · Started 27 October 2007

Hey that's neat-o. Now onto points of interest:

The controls seem a bit klunky. How about Z3 movement, (which I normally hate) but would streamline it a little. Maybe a script for side-areas so you always shoot forward, ltm included. Maybe a rapid fire main gun also? I've become adept at custom boss scripts so I could help you in that department, but haven't touched enemy damaging ffc's yet. Is there a boss you'd like made?

Well it's your game. ;p I somehow missed the part about it being for 2.10 and assumed this was the new project, salamander I believe it was now that I think on it.

Believe it or not, some people DO still wanna make theme quests, not just total remakes using ZC to back them. Sure you could use a roc's feather to make Samus jump in a 2D world, but we've already played Metroid 1 over and over.