Read-only archive of the Armageddon Games Forums Archive (2000–2026) · About this archive

fire boomerang hit detection is dodgy.

8 replies · 1,846 views · Started 23 October 2007

hitting bad guys with the boomerang has a pretty high chance that the enemy will be hurt by the fire trail even tho the boomerang changes direction upon impact.

how do i know this? the fire trail does half the damage of the boomerang so its pissing me off in "origins !!!" 😉

yea, im talking about the fire trail being in front of the boomerang sometimes thus making it pretty hard to kill basic enemies in one hit sometimes 😉

the boomerang hits a baddie yet the baddie only receives damage from the fire trail.

Well, it does spawn behind it and that's the problem. When it changes directions "behind the boomerang" becomes a different spot, resulting in what you were talking about.

But by then the boomerang should have already hit the enemy. Anyway, see if the new fix makes things better (once the beta comes out).

yea, but the boomerang hitting the enemy just so happens to be the exact same instance the boomerang changes direction 😉 so it wouldn't work.