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Link does not use the correct floating tiles [584]

4 replies · 1,322 views · Started 22 October 2007

I have BS animation checked, but none of that Z3 nonsense or anything.

What appears to be happening is:
In the Link Sprite setting box, the first screen of swimming sprites is labelled Floating, and the second screen is labelled Swimming.
ZC seems to take the swimming animation from the floating tiles, and ignore the swimming tiles completely; therefore no floating animation. I think I have pretty good proof of this in an example quest also if noone else can confirm it.

I got that before. Haven't tested it in 635 though. I'll edit this post when I do.

EDIT: it happens in 635 still.