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624 player crashes

3 replies · 1,388 views · Started 30 September 2007

624 player crashes when you hit enter to register a name.

YO DarkDragon, need me to come over and fix that 'puter for you?
I have all the tools, hammer, pliers, axe....

before you ask. 😉

Zelda Classic v2.11 Beta (Build 18)
Allocating quest path buffers (4.00k/4.00k)...OK
Allocating map buffer (833.53k/837.53k)... OK
Allocating combo buffer (5.98k/843.51k)... OK
Allocating string buffer (9.75M/10.57M)... OK
Allocating door combo buffer (159.50k/10.73M)... OK
Allocating dmap buffer (234.00k/10.96M)... OK
Allocating combo buffer (1.62M/12.58M)... OK
Allocating color data buffer (314.11k/12.88M)... OK
Allocating tile buffer (511.88k/21.38M)... OK
Allocating trash buffer (97.66k/21.48M)... OK
Allocating item buffer (31.00k/21.51M)... OK
Allocating weapon buffer (2.50k/21.51M)... OK
Allocating guy buffer (22.00k/21.53M)... OK
Allocating combo class buffer (29.91k/21.56M)... OK
Initializing Allegro... OK
Checking Files... OK
Allocating bitmap buffers... OK
Loading data files:
Zelda.Dat...OK
Fonts.Dat...OK
SFX.Dat...OK
Initializing sound driver... OK
Used switch: -fullscreen
Triplebuffer available
Loading saved games... Save file not found. Creating new save file.OK
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.