Just make a custom quest and put a 4 headed Gleeok in. It looks all wrong, and I'm not sure how to fix it with the enemy editor.
Default Gleeok are all messed up (b572)
Check that the enemy properties are set up correctly (here for the specs) in the default quest template. If you fix it and post a fixed blank .qst I'll embed it into the next build, or I'll check it myself when I get around to it.
I've taken care of it in the next build.
Could someone please check if old quests (2.10, 1.90) Gleeoks are correct?
DarkDragon wrote:I've taken care of it in the next build.
Could someone please check if old quests (2.10, 1.90) Gleeoks are correct?
Done, I didn't notice any bugs.
...😕....
572 doesn't have this fix yet though...:scared:
I think he means make sure the bug isn't effecting pre-beta gleeoks as well as beta ones. Not, make sure the bug is fixed.